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After a long time, goblins have settled near Panshaw again, taking advantage of the townsfolk like they always do when they have the chance. The goblins are trying to assert dominance over the nearby mountains, which are rich in ore. The miners’ guild will not accept such dangerous working conditions, the people are terrified of an invasion, and the town guard cannot afford to spread their forces thin by tracking and attacking the goblins. Hence, the call to action: adventurers, will you rise to the occasion and lend Panshaw your hands?
Any problem or suggestion, just e-mail us: support@loot-studios.com
Art Director:
Alvaro Ribeiro
Lore:
Lucas Gribel
3D Team Lead:
Leandro Pavanelli
Concept Artists:
Beto Lima
Bruno Freitas
Cleidiane Fernandes
Mariana Livraes
Mari Morgan
Victor Rossi
Viviane Souza.
Sculptors:
Danilo Chagas - Hobgoblin Berserker, Giant Bat
Deyvson Brito - Cave Wall-Curved, Cave Wall-Short, Cave Wall-Long, Wooden Structure, Stone Path 1, 2, 3, 4 and 5
Douglas Martins - Nilbog, Goblin Batrider
Eduardo Bellesa Lobo - Goblin Hideout Entrance
Fabyan Cardoso - Goblin Archer
Leandro Pavanelli - Goblin Scoundrel
Luís Silveira - Goblin Blacksmith, Goblin Warrior
Michel Rodrigues - Werebat Goblin
Pedro Yang - Slugor, Goblin King
Rafael Ussuy - Jade Song, Human Monk, "The Head Hunter", Fighter
Renato Rôa - Troll-Blooded Goblin
Samuel Sales - Devastr Scorch, Hobgoblin Warmage
Victor Araujo de Paula - Goblin Shaman, Bugbear Assassin, Looting Goblin,
Wender Ferreira - Prop - Crown of the Tyrant, Dragon Skull "Manor"
Will Andrade - Old Wood Bridge, Goblin Chest, Goblin Brazier
Painters:
Márcia Georgina
Luiza Varella
3D Support Team:
Henrique Rodrigues (Supports)
Vany Paulo (Supports)
Jonathan Rodrigues (Supports)
Rico Kawada (Supports)
David Viana (Supports)