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The heroes were free of Ziadtroks’ influence, but also trapped in another dimension far from home. They needed to find a way back home fast and were willing to try anything. Luckily, a ship was passing by, headed for the astral sea, and our heroes hopped aboard. The crew was friendly, and they all got along for a long, long time. It was hard to track just how long since time works oddly there. As the vessel neared its destination, privateers stood in their way, their many tentacles flailing as they spoke. The two ships clashed, and the adventurers fought for their way home.
Any problem or suggestion, just e-mail us: support@loot-studios.com
Credits:
Art Director
Alvaro Ribeiro
Lore
Lucas Gribel
Concept Art Team Lead:
Guilherme Motta
Concept Artists
Alef Mengali
Catatau
Cleidiane Silva
Guilherme Nery
Lua Marques
Mariana Livraes
Mariana Morgan
3D Team Lead
Leandro Pavanelli
Sculptors
Anderson Pioli - Prop - Scrying Spyglass
Danilo Chagas - Dracospider, Crab Juggernaut
Deyvson William - Flumph
Douglas Martins - Limbo Shaper Monk, Giant Space Capybara
Fabyan Cardoso - Objects - Tiny Planet, Gorgon Mage
Luis Silveira - Void Shark, Cthulhufolk Privateer
Pedro Yang - Primordial Crab
Rafael Ussuy - (Hero) Elizabeth Gale - Human Swashbuckler
Renato Rôa - Meteor Mimic
Samuel Sales - (Hero) Gorwyn Galanodel - Elven Fighter, (Hero) Boris Pummeler
Victor Araújo - Objects - Asteroids, Mermillian Rogue, Hippofolk Warrior
Wender de Souza - Objects - The Elder Raider, Objects - The Dragon's Prize
Painters:
Márcia Georgina
Filipe Gomes
3D Support Team:
David Viana
Jonathan Rodrigues
Rico Kawada
Samuel Caitano
Vany Paulo
If you have any problems or suggestions, just send us an email: support@loot-studios.com