The heroes were free of Ziadtroks’ influence, but also trapped in another dimension far from home. They needed to find a way back home fast and were willing to try anything. Luckily, a ship was passing by, headed for the astral sea, and our heroes hopped aboard. The crew was friendly, and they all got along for a long, long time. It was hard to track just how long since time works oddly there. As the vessel neared its destination, privateers stood in their way, their many tentacles flailing as they spoke. The two ships clashed, and the adventurers fought for their way home.
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